to get more depth in a walk cycle we learned how to make the characters body turn a bit more in order to give the illusion of 3D space. this is pretty steeze because now i know how to make Normund more life-like.
process work for multimedia
to get more depth in a walk cycle we learned how to make the characters body turn a bit more in order to give the illusion of 3D space. this is pretty steeze because now i know how to make Normund more life-like.