Category: CDP 2
let there be light
So check this out. i is god and make light… pretty keen to use this in my environments to give of a cool emotional feels. so in the first clip we learnt how to use a parallel lights to flicker in the windows and a spot light to illuminate the street lights. … Continue reading let there be light
Sand storm
just keep. …….walking
i quite like the secondary movements in this character. i want to do a cool tertiary movement with normunds hair. i like this walk cause i want to incorporate it into my sand storm scene. i might cell animate different looking angles. i shmaak the flick of that toe, might do that for normand so … Continue reading just keep. …….walking
Una 2.5d walk cycle
to get more depth in a walk cycle we learned how to make the characters body turn a bit more in order to give the illusion of 3D space. this is pretty steeze because now i know how to make Normund more life-like.
New Idea _ Scratchy vibes.
Head turn
so here is my head turn. i found it rather easy but maybe i could have made it a bit more spicy. i do like what i have done with the hair tho :] Premise Can Normund keep his beloved plants alive in an unforgiving wasteland whilst ever fighting the life draining elements and … Continue reading Head turn
Cell animation
Sooo i learnt how to do some cell animation today :):):):) whoop whoop!!! Above is an eye that opens and closes only using 4 frames that i was able to control by changing the time frame whereas below is a video layer cell animation which is more frame to frame animation.
Walk Cycle
Here we have old Normund going for a little walk in the blistering sun. it was quite fun animating him and also trying to fix all the mistakes in had previously made. i tried to give him a real sad look as that is who he is.