Category: Event 5
game environment foliage
Scene Setup and camera movement
Animation setup
Shore development
Below is my first scene that I’m working on. I’m starting with blotting in the shapes of the fore, mid and background.
Tips on making environment art
I found this video to be helpful for making beautiful environments. I really like Thomas Brushs art style and game mechanics and would like to implement his mechanics into my game. My style will be a bit different with my outline work on objects. What I found helpful about this video is the way he … Continue reading Tips on making environment art
Character controller setup
Below is a video that I used by Brackeys to help me set up my character controller and movements. I found it really helpful and it taught me a lot about coding in C# as well as learning the workflow of unity.
New Character and enemy cycles
Character rework
so here is my original bloke: it has come to my attention that I need to rework my character because it is too plain. Here is some inspo that I used and at the end is what I’ve come up with. So below are two figures with slightly different colours. I like the one … Continue reading Character rework
Scene structure
I want to create two levels in my game. the first to understand the mechanics of the game and interact with the environment and the second the interaction with enemies and learning to use the newly discovered weapon.